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Our School

What we teach, how we enrich it, and the technology that brings learning to life.

Curriculum Overview

We blend a traditional academic curriculum with therapeutic, creative and practical learning, so every pupil can achieve academically, socially and emotionally.

At Key Stage 4, Mathematics, English and Science are compulsory for every pupil. Alongside these, pupils study from History, Geography, Computing, PE and Sport, Food Technology, PSHE and RSE, Art, Drama, Health and Fitness, and British Sign Language.

In our primary years (Years 3 to 6), the curriculum covers Art and Design Technology, History and Geography, iPad Computing, Mathematics, Music, Reading, Science and Writing, with a whole-school focus on literacy and numeracy so every pupil builds the independence and confidence to close any gaps in their learning.

Food Technology makes use of our own on-site garden and kitchen, so pupils learn cooking from ground to stomach, growing, preparing and cooking their own food.

Enrichment and Activities

Learning at Foundations for Life goes well beyond the classroom. Our enrichment programme includes horse riding, farm work, cricket, yoga, photography, filmmaking, dance, golf, baking, fishing, board games, football, jewellery making, boxing, guitar and a wide range of crafts, along with trips out into the local community.

A cosy reading nook with a bean bag and a well-stocked bookcase

Qualifications and Outcomes

We offer a broad range of accreditation suited to each pupil’s strengths and next steps, including GCSEs, BTECs in Home Cooking, Sport and ICT, Entry Level Certificates, AQA Units, and Alternative Provision accreditation.

Homework is offered as optional, differentiated support rather than a requirement, and we are always happy to set extra home-based work where a parent or carer asks for it.

Interactive and AI Learning

Foundations for Life was the first school in the UK to install a Lü Interactive Wall, an audiovisual system that turns any learning space into an interactive, immersive environment. Pupils are engaged physically, mentally and socially while covering Maths, STEM, Art, PE, languages, Geography and more.

The Lu Interactive Wall unit mounted on a classroom ceiling

We also use VR headsets across a range of subjects to support engagement, build empathy and help pupils retain what they learn, along with a high quality videoconferencing setup and a 360 degree classroom camera, so a pupil who cannot be in the room can still take part in lessons in real time.

A virtual reality headset beside a laptop showing a 3D model of the human heart